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- | / | \ | ` /^\` | `| | .--. | ' | | \ |
- /~'\ | / | | | | | | .---.|_ | | | ./ |___
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- | || \ | | | | | | `---'| | | | `\ |
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-
- BoF FAQ Version 0.7
- Nov 5, 1994
- /\ /\
- _ )( ______________________ ______________________ )( _
- (_)///////(**)______________________> <______________________(**)\\\\\\\(_)
- )( )(
- \/ \/
-
-
- Authors: Todd Manookin - dmanook@peruvian.utah.edu
- Alex Pelton - peltona@ucsu.colorado.edu
-
- Maintainers : Donald Yee - dyee1@gl.umbc.edu
- Todd Manookin - dmanook@peruvian.utah.edu
-
-
- READ THIS FIRST! This latest version of the Breath of Fire FAQ contains
- two distinct section to it. The first is a series of lists of information
- about important aspects of the game, also answering a number of the
- frequently asked questions about this game, and revealing many of its
- secrets. The second portion is a complete walk-through, very thorough and
- detailed. The walk-through will probably answer any question you have that
- is not covered in the first part. If you are stuck and looking for a
- specific answer, check in the appropriate area of the game. If you are
- looking for 'secret' information about the game, check the first section
- first - most of it is found there.
-
- Order of Topics
- ---------------
-
- Cast List - The characters in the game.
- Dragon Training - Where you go and what you need to gain dragon spells for
- your hero.
- Rod5 Sites - Locations where you need to use the Rod5 fishing pole.
- You gain VERY important items at these sites.
- Karn's Forms - Where you need to go so Kain can gain additional forms.
- Also has descriptions of Karn's various forms.
- Cement Blocks - Locations of the cement blocks. The cement blocks are
- entrances to special caves with bonus items.
- Dragon Marks - Locations of the dragon marks. The dragon marks are
- entrances to special caves with bonus items.
- Ingredients - List of ingredients and where to get them for
- tonic. The tonic is needed to cure Nina's amnesia.
- Obelisk - This section talks about where to get the I.Claw
- (Iron Claw), where the Obelisk is, etc... This part
- is important after Sara and Jade have been defeated
- and the Obelisk is floating in the sky.
- Weapon Effects - This is a listing of spells various weapons can cast
- when used as items in battle.
- Item Effects - This is a listing of some items that can do special
- effects.
- Gobi's Shop - A buying guide of items Gobi can aquire at his shop.
- General Hints - Hints on playing the game.
-
- Walk-through - A complete walk-through for the game!
-
- Coming Soon - Info that will hopefully be included in future
- versions of this faq.
- FAQ Location - This part mentions where this faq is found and how to
- gain ftp access if you don't have it.
-
-
-
- CAST LIST
- ---------
-
- Hero - This is you, warrior of the Light Dragon Family.
- Basically, a fighter, but can learn magic to become a dragon.
- Also, the only character who can fish.
- Nina - She learns to fly after you unfreeze the town of Carmen.
- She also has lots of clerical type magic.
- Bo - He can shoot arrows and travel through forest on the global
- map.
- Karn - He can pick most locks, avoid traps in chests, and avoid pits.
- He also can combine into a special form with other chars.
- Gobi - He can turn into a fish underwater when he has the sphere.
- He also has magic when under water.
- Ox - He can knock down some rock piles. He can also hit trees on
- the global map knocking down fruit and nuts.
- Bleu - She has the most magic in the group. Her spells are mainly
- offensive.
- Mogu - He can dig in dirt on the world map and gain items. He can
- also dig up roots under some plants south of Grimor.
-
-
- DRAGON TRAINING
- ---------------
-
- At these four sites you can have your hero learn sets of dragon
- spells. The dragon spells can be used to transform your hero, and
- (with Agni) your entire party. Using a dragon spell should heal your
- hero when cast.
-
- 1) You can learn your first set south of Tuntar across the river. You
- can cross the river after lava from a nearby volcano fills in the
- river south of Tuntar. Defeat TALON to gain Snow, Flame, and
- Thunder Dragon magics.
-
- 2) You can gain your second set after Gobi has regained the Sphere and
- can turn into a fish. He regains the sphere after your party saves
- Gant and Prima.
-
- You will need the Rod5 from Tunlar to gain the item required to enter
- the dragon shrine. In Tunlar, go the the vault and try to walk to the
- treasure chest on the left hand side. You will either be pushed or
- fall down the pit. After you fall though go the the chest in the
- lower right hand corner of where you have fallen and push the chest
- aside. Search where the chest was and you gain the Rod5.
-
- With the Rod5 and some type of fishing bait (you must equip these on
- your hero) try fishing in all the wells you can reach on the global
- map. The list of fishing spots is listed lower down.
-
- The location of this shrine is southwest of Gant. You can reach it
- by going through the pyramid and around the mountains near Gant.
- Defeat BAIN to acquire Ice, Fire, Bolt, and Gold Dragon magics.
-
- Note: the Gold Dragon is useful on the undead (zombies) and nothing
- else.
-
- 3) You can reach this place after you can fly with Nina. It is northwest
- of Gust in the middle of a lake. You need the Dragon Armor to enter.
- Defeat AVIAN to receive Rudra magic.
-
- 4) You can gain Agni after you have the power gained from shrine #3
- and you possess the Dragon Helmet and Rudra magic. No combat is
- involved here. The location of this shrine Under the Water in the
- Magic Spring. This is the same spring you had to go to fill up
- the Water Jar. Since you can travel under water by this stage in
- the game, enter the water where you filled the jar earlier.
-
- Note: to use Agni all your characters need to be alive, unparalyzed,
- and unjoined (through Karn's magic).
-
- Rod5 SITES
- ----------
-
- These are the sites where you can use the Rod5 fishing rod. You will
- need bait to be able to do any fishing. Bait can be bought and/or dug
- up by Mogu. The items you gain from these sites are very important to
- the game. Note: You equip your hero (from the item screen) with the
- Rod5 and bait, and put your hero at the head of the party. Try pushing
- buttons while against a well to start fishing.
-
- Well - Northwest of Tantar. You gain the Slab telling about
- shrine #4 here.
-
- Well - Far west of Agua and east of shrine #3. You gain the
- Dragon Sword here.
-
- Dock - This is located in the town of Spring. Go down some
- stairs and walk into the water surrounding the town.
- You head west and climb back onto the land on the other
- side. There is a pond with ducks and a pier. Fish from the
- pier. The Dragon Armor is gained here.
-
- Well - West of Gust surrounded by mountains. You have to fly to reach
- it. This is where you find the Dragon Shield.
-
- Well - Far southwest of Arad. You have to fly to reach it. It
- contains the Dragon Helmet.
-
- You can use any bait to fish but you must be using Rod5 to get the
- Dragon items.
-
- KARN'S FORMS
- ------------
-
- These are various forms of Karn's. With these he can combine with Bo,
- Ox, or Gobi to become a new creature that has different abilities and
- higher hit points. Note: Karn's form must be leading the party to use
- any special abilities available in non-combat situations.
-
- Shin - This form can shoot like Bo when leading the part on the
- global map. This form is a combo of Bo and Gobi. You gain
- this form in Gant by pushing a cabinet.
-
- Doof - This form is even stronger than Ox. It is a combo of Ox and
- Bo. This form can push aside objects that you couldn't
- before. This is found by having Mogu dig on a dragon mark
- northeast of Camlon.
-
- Debo - This is a combo of Gobi and Ox, and can only be activated
- while underwater. You get it by pushing an empty crate
- in Gust at the flute player's house.
-
- Puka - There are cement blocks with the impression of a dragon's
- head on the global map. Puka can breath on them to access
- the caves they cover. Puka has two powerful attack forms
- in combat, breathing and rolling, the later doing about
- double damage (which can also be doubled by 'Slamming'!)
- Get this form by pushing a cabinet in Bleak with Doof.
-
- CEMENT BLOCKS
- -------------
-
- These are accessed by Puka (a form of Karn's). When Puka breaths on a
- cement block, the block will slide to the side and allow you to enter
- a cave. The caves contain powerful specialized bracelets. NOTE: Puka
- must be at the head of the party to open the blocks.
-
- #1) North of Auria. Get the DarkBR here.
- #2) Southwest of Gust. Get the LoveBR here.
- #3) Far southeast of Carmen. Get the WindBR here.
-
- DRAGON MARKS
- ------------
-
- You dig with Mogu on these marks on the global map. The marks are
- entrances to special caves with bonus items.
-
- #1) Northeast of Camlon. This one is very important. You gain
- Karn's Doof form here.
- #2) East of where you originally found the stone golem. Also far
- northeast of Tuntar. Find A.,L,V.Potions and Clog here.
- #3) Somewhere north of Winlan among the islands. You need to be
- able to fly to reach it. Find V.,S. Potions and Sash here.
- #4) Next to the Spyre near Spring. This is the tower entrance.
- #5) Northeast of Carmen and south of Spring. Find HeroBW here.
- #6) Southern most part of the continent. Far southeast of Scande.
- You need to be able to fly to reach it. Find S.,A.,L.
- Potions, MystCW, StarSH, AgileHT, LoveHT, and Life2 here.
-
- INGREDIENTS (for tonic that is supposed to cure Nina's amnesia)
- -----------
-
- Root: Found just a little south of Gramor, dig by the plant before
- the caves.
- C. Nut: Can be found by having Ox punch any palm tree (a few tries).
- W. Antler: Found from shooting a white deer or by searching a stool in
- the doctor's house in Carmen. This can also be found by
- digging with Mogu in random locations around Gramor.
- P. Fish: Fish on the bridge to Scande, from the side that Carmen
- is on.
-
- OBELISK (and where to use the I.Claw)
- -------
-
- You get the I.Claw by flying to an island southwest of Tantar. An old lady
- on the island would like to talk to another weapons collector. Go back and
- forth from her to the old man located far south of her. After a while you
- will receive the I.Claw.
-
- You can use the I.Claw after Sara and Jade have been defeated and the Obelisk
- is floating in the sky. The Obelisk will appear where Scande used to be.
- When you land on the Obelisk you need to have Mogu dig on a crack located
- northern most within the Obelisk.
-
- Note: After you defeat Zog it seems you run into a dead end an are unable to
- progress. Go to Agua and let Jade activate the goddess Tyr. When you chase
- after him you end up in the twin towers of Pagoda. In the Pagoda when you
- cross the bridge, enter the right tower, and go down the stairs it looks
- like there is a set of stairs you can't reach because of some bars.
- Immediately after you go down the stairs go down and around and enter the
- center area. Activate the trigger in the center area and you can reach the
- other set of stairs.
-
- WEAPON SPELL EFFECTS
- --------------------
-
- Use these weapons as items in combat to produce the following spell effects.
-
- Cane: Zom1
- Emperor Sword: Char
- Flame Hammer: Flame
- Flame Rapier: F.Ball
- Icy Cane: Chill
- Icy Claw: Frost
- Icy Dagger: Cold
- Glow Cane: Hold
- Power Rapier: Ag-Up
- Rage Hammer: Frost
- Star Hammer: -->Comet<--
- Thunder Rapier: Fry
- Trident: Storm
-
- SPECIAL ITEM EFFECTS
- --------------------
-
- Use these special items to produce special effects.
-
- Earth Key: 3.5 (spell)
- WtrJr': Restore full HP/AP to all (one use, can be refilled)
- Light Key: Turns night to day (outside only)
- Dark Key: Turns day to night (outside only)
- Hourglass: Advances time 12 hours (outside only)
-
- GOBI'S SHOP
- -----------
-
- Gobi can play merchant by standing behind the counter at Prima
- or in Tunlan and pressing 'A' button. People come up and buy or
- sell stuff--if you just want to buy, try storing all of your
- saleable items so everyone is a seller. What they can sell you
- depends on what point in the game you are. There are essentially
- 3 stages with regard to what Gobi can buy. Here is a list of all
- items and during which stage they can be bought (if you are past
- a stage, you can *never* get items from earlier stages). The
- stages are:
-
- 1 = Starts when you first get Gobi
- 2 = Starts when you first get Bleu
- 3 = Starts when you first arrive at Scande
- * = Means the item is found nowhere else in the game.
-
- Item Stage found
- ==== ===========
- AngelAR 1
- C.Stn 1
- HuntGL 1
- LightRP 1
- MetalAR 1
- Rod2 1
- SilverDR 1
- SteelBW 1
- *ThunderRP* 1
- Cure2 1,2
- F.Stn 1,2
- Antd x9 1,2,3
- ProtnB 1,2,3
- Smoke 1,2,3
- EvilRP 2
- Mackrl 2
- *Sleeper* 2
- B.Stn 2,3
- G.Tiara 2,3
- AgileHT 3
- Cure x9 3
- *DwarfBW* 3
- *DarkDR* 3
- *EvilRB* 3
- *GlowCN* 3
- *Mallet* 3
- *MaskSH* 3
- *PowerRP* 3
- Tuna 3
- *?Dragon's Warp?* ?
-
- The Dragon's Warp has not actually been found by anyone but it is
- supposedly acquired by Gobi-merchant (this is NOT the Dragon Heart)
-
- GAME GENIE CODES
- ----------------
-
- These codes are from Galoob:
-
- Breath of Fire(tm) Game
- 1 D9BF-CD69 Create a new character that starts at level 5
- 2 BBBF-CFD9 Create a new character that starts with 153 max H.P.
- 3 BBBF-CF69 Create a new character that starts with 153 H.P.
- 4 F0BF-C4D9 Create a new character that starts with 20 max A.P.
- 5 F0BF-C469 Create a new character that starts with 20 A.P.
- 6 F1B4-CD09 Create a new character that starts with INT at 22
- 7 F1B4-CD69 Create a new character that starts with Agility at 22
- 8 46B4-CFD9 Create a new character that starts with Fate at 40
- 9 74BF-C7A9 Create a new character that starts with strength at 50
- 10 74B4-CDD9 Create a new character that starts with Vigor at 50
-
- Breath of Fire is a Trademark of Capcom Co. Ltd.
- Game Genie codes are from Galoob.
-
-
- This code comes from TheSpook1
- 66BF-C769 8,913020 Exp to start for hero.
-
- Use this at the start of the game along with any stat modifing codes.
-
-
- The rest I came up with. I've only tried them in their goldfinger form.
- 66B5-C769 8,913036 Exp to start for Nina.
- 66B2-C769 8,913*** Exp to start for ... \
- 66B7-A769 8,913*** Exp to start for ... \_ Untried
- 66BB-A769 8,913*** Exp to start for ... /
- 66BE-A769 8,913*** Exp to start for ... /
-
- Mail one of the maintainers if you verify one of the last 5 codes.
- I believe these codes should work. Since the character data storage is
- in the same area for all the chars, you can decode the game genie codes
- look at nearby addresses to get codes for other stats.
-
- Use each experience code right before you get each char. After you get that
- char, save. You can then enter the codes that affect the next char you are
- going to get. That way you don't have to worry about being limited to using
- 5 codes.
-
-
- GENERAL HINTS
- -------------
-
- Search every big dresser you see. They usually have items to raise stats.
- Also search pushable objects like vases, stools, cabinets, etc.--they often
- hide important objects as well.
-
- Sometimes the order that you talk to people and do things is very important.
- An example is when you need to get the WtrJr in Romero. You need to talk to a
- guy in the town who mentions a couple that used to sell something ... Then
- you need to visit the couple in the graveyard at night. The old woman will
- give it to you only after you've talked to people in the correct order.
-
- The WtrJr can be refilled in the spring and in Tunlan (by the girl that
- mentions songs can be bottled). It is useful for healing all four of the
- fighting party and reviving them if they are dead.
-
- The Earth Key can be used as an item during battle. It does 30 points of
- damage to all enemies. This is very useful for Nina since she has a wimpy
- attack.
-
- Different shops charge different prices for the same items. This also
- means that shops will pay different prices when selling items. If you are
- going to sell valuable items, find a high priced shop, and vice versa
- while buying.
-
- When searching underwater turn Gobi into a fish (you must have the sphere,
- saved Prima, and have Gobi as the lead character). That way you won't be
- attack by monsters while moving around.
-
- The Tri-Rang can be found behind Pagoda after Nina learns how to fly
- and BEFORE Pagoda has been activated. Search directly behind the twin towers
- of Pagoda to find the Tri-Rang.
-
- Gain oodles of exp (9999 exp a shot :) from M.Slimes on the island Pagoda is
- on. After a while the M.Slimes will run out and will only show up after a
- period of rest. The Hero's Agni spell and Bleu's FireX spell work well against
- the M.Slime. Unfortunately they don't appear with great frequency.
-
- After you get Karn, go back to Agua open the doors that were locked before.
- When you get to the top you should be able to reach a scenic place with
- where the path forms a cross on the water. On the left and right side of the
- cross are two statues of dragons. Search them to gain two very good items.
- These are the Life Armor and the Icy Dagger. The Icy Dagger makes a good
- weapon for Karn but can be used during battle to produce a spell effect.
- Also check back in Winlan to find the Flame Rapier and in the Auria->Bleak
- cave for a G.Bar and other stuff.
-
- After getting Ox, go back to Agua to break down a wall for more treasure.
- Also check the Auria->Bleak cave. Free the B.Rang from Krypt as well, using
- Ox--it will be broken though when you first find it.
-
- Reportedly, you can get get Chun Li to appear. To do this, talk to the
- magician in Bleak, and when he asks you if you want to see him perform,
- say yes. Then when he asks you to put 100gp on the table say yes again.
- When he asks you to turn around, say no twice, then say yes. Chun Li will
- appear at this point.
-
- Check by the throne after defeating Jade to discover the Emperor Sword.
- Check the righthand pillar in the same room for the Star Hammer. Use this
- in combat to produce *Comet* spell effect!
-
-
- *-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={
-
- BREATH OF FIRE WALK-THROUGH
- --------------------------
-
- This section is a complete walk-through, including all important places, events,
- monsters and items you will encounter throughout the game. If you are
- stuck somewhere in the game, check the section in the walk-through and your
- question will probably be answered.
-
- STARTING TIPS
- -------------
-
- IMPORTANT!!! Pay no attention to the order of locations listed on the map
- foldout that comes with the game. The numbers are not sequential and have
- no relevance to the order in which they are visited.
-
- In combat defeat monsters as quickly as possible, the fewer rounds it takes,
- the more EXP and Gold you will receive.
-
- You will notice animals walking around every once in a while. If Bo is
- leading your party, he can fire arrows to kill them. Buffalo leave Meat,
- birds leave W.Meat, deer leave Antlers, and white deer leave W.Antlers.
-
- You will also notice tiny fish swimming off of coasts in some places and
- wells throughout the land. You can fish in these places by equipping your
- hero with a Rod and some form of bait. Note, you can only fish in wells
- with Rod5.
-
- Sometimes monsters will leave items, try and remember which monsters leave
- useful ones. Though you won't find any special/unique items or weapons/armor
- you can find things like M.Drops (can be found from DogfishX, Mages, and
- other things).
-
- Again, don't forget to search dressers--ALL of them contain an item, some
- of which are very useful--Inns are especially common places to find dressers.
- Also learn which objects in the game can be pushed--empty boxes, stools,
- cabinets, jars, and other things. These also can hide items (but not always).
- Certain types of cabinets can only be pushed by Karn in his Doof form.
-
- Mogu can dig into dirt outside to find random items. Again there aren't
- any unique items, weapons/armor found this way, but some useful stuff may
- turn up, like Life, W.Antler, and Cure2.
-
- Mogu's spell 'Dig' only works if you can dig into the surface you are standing
- on. This spell will automatically get you out of combat.
-
- All of Gobi's spells are offensive attack spells that can be used only
- underwater.
-
- THE GAME
- --------
-
- Note: Important items and boss creatures are listed in all caps.
-
- 1. DROGEN-The city gets burned by Jade and his soldiers-Sara is unable
- to defend it. Little else of importance in town. One of the guys
- in the main building can heal you. The dragon statue will save games.
-
- 2. CAMLON-North of Drogen, the king asks you to rid the castle of monsters.
- Bring plenty of antidotes with you. The fountains (and all subsequent
- ones) can heal all HP/AP and conditions (like poison). Fight the
- FROG at the end--all monsters will vanish after this.
-
- 3. NANAI-The King of Camlon asks you to go to Nanai and destroy the quake
- machine. Go in at night while the guards are sleeping, be careful of
- those who aren't. Recommended: buy weapons now before finishing the
- dungeon (including IronRP for Nina in advance). Find the dungeon in
- the palace and fight KNIGHT at the end. Get the EARTH KEY and the
- town will be leveled--use this key to produce 3.5 spell effect.
-
- 4. WINLAN-Here, the quest shifts to Nina (the Hero is not a player at
- this time). Equip Nina with better weapons/armor first off. Find
- two Soldiers to join you in the cave to Romero, while in search of
- the REMEDY for the king. Get the I.ORE in this cave as well.
-
- 5. ROMERO-Find the MAP down a hole in one house by pushing jars (press
- Start outside to view it). The zombies won't be dealt with until later.
-
- 6. FOREST WEST OF ROMERO-Use the EARTH KEY often here. Search behind some
- trees to find 4 hidden chests. Red mushroom patches can be eaten to
- recover 10 HP, yellow patches are poisonous. Find your way through
- to reach Karma.
-
- 7. KARMA-Travel up the east tower by defeating MORTE and MORTEA, and cross
- to the west tower where you can Save/Recover. You will find the Romero
- women and the WIZARD here. The WIZARD can't be defeated except by the
- Hero. Return here as the Hero, find the RANG and kill the him.
-
- 8. TANTAR/TUNTAR-Now with Hero & Nina go to the twin cities and find the
- smith who will make a SAW (with I.ORE) used to enter the Forest of
- Despair found NW of town.
-
- 9. FOREST OF DESPAIR-Use the saw to enter. Find the hideout where you
- need to be cautious of pitfalls, and attacks by BOWMEN & LANCERS. One
- of the chests in the 2nd floor pit room is trapped as well. When you
- find the Tuntar leader, refuse to follow him several times, he's an
- imposter. Bo will appear and help you fight the imposter--the GENERAL.
-
- 10.MYSTIC WATER CAVE-Return to Romero and talk to people during the day,
- then the old woman at night--she will give you the WTRJR. Find the
- cave southwest of town (north of Camlon)--you will need Bo to lead
- you through the woods. In the lowest level you can fill the WTRJR used
- to purify Romero. You can also return to refill it again and again.
-
- 11.AGUA-The chief of Romero will give you the TABLET used to enter Agua.
- Climb to the top and defeat the WISP go get the KNGKEY.
-
- 12.STONE CEMETERY-Find the Stone Robot in Stone Cemetery, and enter it via
- left foot. Find the heart and defeat the GENERAL to activate the teleport
- devices. Find the brain and use the key to activate the robot.
-
- 13.WATER CAVE-After restoring the river with the robot, get the KEY from
- the Tantar chief. Go to the cave next to the robot, which leads to
- a second cave where the RING can be found (gives +10 attack power).
-
- 14.STONE ROBOT ATTACK-Return to Tantar for the wedding, then go outside.
- The Dark Dragons will have taken control of the robot and use it to
- destroy Tuntar. Reenter the robot and fight the GREMLIN (beware, he
- is very hard to defeat!) After being able to cross the lava bed, you
- can seek out your first Dragon Training (see notes in FAQ).
-
- 15.AURIA-After crossing the dried lava bed you will also find a woodsman
- trapped by faeries in the woods, and a cave leading to Auria. In Auria
- you can get money by doing a number of tasks. Get a VITAMIN for a man
- above the shop. Cure the back ache of a man in one of the houses. Also
- talk to the mother of the woodsman, then go back and convince the faeries
- to free him to collect a reward. Don't miss the PRISNCL in the jail, this
- armor gives +20 luck.
-
- 16.BLEAK-Go through the cave east of Auria and find Bleak. Remember to return
- to this cave with Karn and Ox later to claim further treasure. In Bleak
- you will need to give the Head Thief a G.BAR in exchange for the ICICLE.
- Be careful at the Inn, the keeper will try to steal your money--if you have
- a POUCH, however, he will fail, and pay you to keep quiet about it.
-
- 17.ARAD-Travel through the cave near Bleak to reach the desert. To the south
- you will find Arad, where you need to defeat the SANDWORM in the NE part
- of town to receive the FIFE.
-
- 18.KRYPT-Use the FIFE to enter. Don't open the chests until after Karn has
- joined, most are trapped. Kill EYESPY and soon after locate Karn. Take
- Karn down to the bottom and open the 8 coffins, the last one opened will
- have the BOOK needed to open the vault in Auria. The B.RANG cannot be
- freed until you have Ox. With Karn you can also return to Agua, Winlan,
- and the cave east of Auria to open locked doors.
-
- 19.TOWER OF DARKNESS-Located near Bleak, fight your way to the top and defeat
- the CLOUD to get the DKKEY and the MIRROR.
-
- 20.TOWER OF LIGHT-Return to Auria and use Karn to open the vault to save the
- girl. Use the MIRROR to convince the rich man to give you the LTKEY found
- at the top of the tower.
-
- 21.THE VOYAGE-At the docks of Auria you will encounter a KNIGHT and ARCHER
- who will destroy the ship. Give Gobi a G.BAR for GNPWDR to pass through
- the blocked passage in the cave north of Auria. Find the Dark Dragons'
- ship and fight your way to the SQUID. Return to Auria and set sail, where
- you will be attacked again, and you must battle OCTO. You will be forced
- to sink your own ship and the party will be stranded on an island.
-
- 22.PRIMA-Now you are playing as Gobi; travel west from the island to Prima.
- The guild master will tell you to go to Gant. You can go to the flea
- market here and play merchant (see notes in FAQ).
-
- 23.GANT-From Prima go south to find Gant. You can find the HRGLAS here, as
- well as Karn's spell, Shin, once you have the party reassembled. Get the
- GOODS and return with them to Prima.
-
- 24.OX-When you return to Prima, give the guild master the GOODS. He will in
- turn give you the GILLS, so you can get the rest of the party to save the
- injured smith, Ox who is near death. When you return with the party,
- fight MORTEO. Ox will join with you at this point. With Ox, you can go
- back to Agua and the cave east of Auria to claim treasure. You can also
- free the B.RANG in Krypt but it is damaged and must be repaired.
-
- 25.B.RANG-Once you have freed the B.RANG from Krypt, take it to an old hermit
- who lives far east of Gant--he will identify it and tell you to have it
- repaired in Gant. Once you rescue the townsmen, you can get it repaired.
-
- 26.NABAL-To reach Nabal, travel NW from Prima onto the shore. You must pass
- through a fort where the Gant men are held--fight TOAD to free them. Pass
- through a forest after this filled with Grimfowl and a mysterious man
- (you will meet him several more times in the game). Follow his advice to
- learn how to get into Nabal--seek out the hermit for strategy. When you
- return to the forest fight a GRIMFOWL, then get the others to follow you
- with the EGG. Enter Nabal finally, and battle SLIMEX. The general will
- escape to attack Prima where you will return to receive the STATUE. Don't
- forget to return to Nabal to find more treasure, including a CLOG hidden
- on the dock.
-
- 27.WISDON-You can now enter the moving city of Wisdon, just north of Arad,
- possessing the STATUE. Find your way through the dungeon and locate
- Bleu. To wake her, defeat WISP, CLOUD, and MYST. She will instruct
- you to take the OLDEGG and throw it into a volcano.
-
- 28.UNDERWATER VOLCANO-This is found directly north of Prima. Find the cavern
- with lava and throw the OLDEGG in. You will appear back at Wisdon, where
- Bleu will join your party.
-
- 29.BATTLE AT PRIMA-Now that Bleu has joined, return to Prima and battle the
- Dark Dragons. You must defeat PINCHER, in return for which the guild
- master gives Gobi the SPHERE, used to transform into a big fish.
-
- 30.GUST-Use the SPHERE to cross the chasm underwater. You can now find Gust
- to the north. Push a box in the flute player's house to find another
- thief to teach Karn Debo spell (used only underwater).
-
- 31.ROD5 FISHING-With the SPHERE, you can also reach Tunlan where if you fall
- down a pit to the left of the vault in the princess's house, you can search
- a box to find the ROD5. With this you can fish at the wells (three can be
- reached now, see notes in FAQ). With the DRAGON SWORD, you can also get
- your second step in Dragon Training (also see notes in FAQ)
-
- 32.CORT'S LABORATORY-Cort's flower has caused everyone in Gust to go insane.
- The lab just north of town has ROGUES guarding several chests. Once you
- are past them, Cort will shrink your party. Find the mouse hole to the
- north, and defeat the 3 K.ROACHES. The mice will give you the M.CURA to
- revert to normal. Find Cort and defeat RUGAX who is actually Nicholie on
- bad acid. He will be badly injured after defeating him, and you need the
- OIL to save him.
-
- 33.FLY'S CAVE/FROG'S CAVE-First enter the cave in Gust and kill the G.FLY.
- Take its corpse to the Frog's Cave to trade for OIL. The Frog's Cave is
- found by passing underwater to the far southeast of Gust onto a shore.
- Return to Gust with the OIL. You will also need to go kill the FLOWERX
- to cure the villagers' insanity. Get the MAESTRO from the flute player's
- bed now. Unfortunately Nicholie will have another relapse and must be
- defeated as RUGAX again. He will be able to repair the bridge finally, but
- Cort will try to stop you from crossing, kill him as he transforms into
- HORNTOAD to pass.
-
- 34.GRAMOR-Cross the bridge and travel to Gramor, where the mole people live.
- To save Mogu, you need the BOLSTER found in Tunlan. You will be given the
- COWL so you can communicate with the people there (along with the MAESTRO).
-
- 35.TUNLAN-Talk to the old woman and princess. Find the combination to the
- lock by returning at night and walking through a crack in the wall to
- spy on the bathing princess. Go to the vault and get the BOLSTER. If you
- haven't already, get the ROD5 here--see Item 31. for details.
-
- 36.MOGU'S DREAM-Return to Gramor with the BOLSTER and enter Mogu's dream.
- First go to the Tower north of town and meet MOTHRO--run away for now.
- Beware of pressure plates here, green ones cause the walls to disappear,
- red ones make them reappear.
-
- 37.POISON CAVE-Go to the cave south of town (still in the dream). It is
- blocked by poisonous gas which can generally be detected by bones. Once
- you find your way through, meet Courage and unite him with Reason, Humor
- Sorrow, Fear, and Anger. Mogu will join your party at this point.
-
- 38.DREAM TOWER-Go back to the tower with Mogu and you will now be able to
- go all the way to the top, where you must defeat MOTHRO. You will exit
- the dream after this is accomplished.
-
- 39.DIGGING-With Mogu seek out the Dragonhead marks in the dirt where he can
- dig to find hidden treasure rooms. Get Karn's Doof spell, then go to
- Bleak and push a cabinet in the Gypsy's house in Doof form to get Puka
- spell. As Puka you can open the dragonhead marked stone doors to get
- more treasure. See FAQ notes for more details. Also have Mogu dig under
- a strange looking tree south of Gramor to obtain the ROOT.
-
- 40.SPRING-Go through the cave south of Gramor to reach Spring. The town is
- frozen over by magical forces. To save it head to Spyre to the south.
-
- 41.SPYRE-Have Mogu dig to enter the tower. Search behind two pillars above
- a set of stairs on the first level to find hidden items. Avoid the exits
- along the walls on higher floors--they will take you outside. At the top
- you will meet Mote who forces you into his dreamworld.
-
- 42.MOTE'S DREAM-Go to the cave north of town. In the maze area that spins
- you around remember you always remain facing the same way, even after
- being spun. In the area with the damage zones find a hidden pit to
- access the next section. In the room full of stairs, take the second
- one to the right of the stairs you entered by. Fight MOTE for a short
- time until his Conscience shows up. Now you can defeat him. You will
- then return to reality and get the SKYKEY--use on the machine to restore
- warmth to the valley. In Spring you can now fish for the DRAGON ARMOR
- with ROD5.
-
- 43.CARMEN-Go through Spring's waterfall cave to find Carmen to the south.
- All the people here have been frozen in time except for Alan.
-
- 44.TOCK-Go to the tower east of Carmen and use the arrow warps to reach
- the top, where Cerl will warp you out. Return to Carmen, and talk to
- Alan. Now go back to Tock and battle CERL. She will warp you out yet
- again--go to Carmen. Next, go to the large tree south of Carmen, and
- get the FRUIT by punching it with Ox. Take it to Cerl in the fort to
- the SE, where she will give you the TMKEY, but Goda shows up and the
- fort vanishes along with Cerl and Alan. Return to Tock where Nina will
- insert the TMKEY to restore Carmen to normal. She however, will be lost
- in time. Note: you can return to Tock one more time and find the MYSTSD.
-
- 45.NINA-Nina has warped back in time and is located in Tunlan (you may have
- met her before) but she has amnesia. The mysterious man will appear and
- tell you to visit Carmen and meet the doctor. The doctor in Carmen will
- make a TONIC to help Nina but needs 4 ingredients (see FAQ notes). Once
- you have all of these you can get the TONIC as well as the PASS to Scande
- found by talking to the mysterious man under a tree in Carmen (search the
- spot he stands on). Once you restore Nina she will be able to fly, and
- is (seemingly, but not actually) better in combat.
-
- 46.FLYING-Now that you can fly, you can visit many new important places.
- Such places include: new digging spots for Mogu, more Puka doors, more
- wells, the final two Dragon Training locations, the old woman hermit's
- house on an island SW of Tuntar, the location of the TRI-RANG. See
- notes in the FAQ for more info on all of these points.
-
- 47.SCANDE-After getting the pass from Carmen, you can enter Scande, found
- in the middle of the poisonous swampland in the Southwest. After talking
- to the people here, go the Spring to find the Climber who gives you the
- B.PART. Take this to Gant for repairs. With the PARTS, you may take
- the elevator to the top of the Scande Tower.
-
- 48.SCANDE TOWER-When you reach the top the mysterious man will visit you
- one more time and tell you to get the D.HRT from Tunlan. Go back to
- Tunlan and find a woman in one of the houses who gives it to you. Go
- through the tower and face ZOG. You can use the D.HRT on him to inflict
- heavy damage but the hero will also take damage (even if he's not in
- combat when used). After defeating him, you will meet Sara who will
- betray you by giving all the keys to the mysterious man who is actually
- Jade. You will be trapped gut if you go south, the mole people will
- save you.
-
- 49.AGUA-Find your way to the top of Agua (northwest of Romero) where Jade
- and Sara have activated the keys to release Tyr. The twin towers Pagoda
- will form and can now be entered (teleport or fly).
-
- 50.PAGODA-Step on pressure plates to open the doors here, and find SARA,
- who will attack you just when you think she has recovered. After killing
- her (*sob*) continue on to confront Jade, who blasts the party unconscious.
- You will wake up in Drogen to find out Jade has uncovered Obelisk.
-
- 51.OBELISK-It is now floating over where Scande used to be, have Nina fly
- in to enter. You can not descend however, until Mogu has the I.CLAW
- (see FAQ notes) and learns to use it. Go to Gramor and talk to the
- Great Digger who teaches Mogu to use the I.CLAW. Now you can dig into
- Obelisk. Find GODA, last of Jade's minions and defeat him. Further in
- the dungeon, all the areas look the same, so be careful about being
- tricked into thinking you're back at the beginning when you really
- aren't. Find JADE and destroy him once and for all. Search by his
- throne to find the EMPORSD, also search by the righthand pillar in
- the same room to find the STARHR.
-
- 52.TYR-THE FINAL BATTLE-Step onto one of the two grey buttons in front of
- Jade's throne to descend to a lower level. Here, you will meet TYR.
- She will ask you if you want a wish, say yes to recover all HP/AP back.
- Then tell her 'No' and you will enter combat--she won't fight back,
- and you will return to talking sequence again. After talking to her,
- Sara should appear and tell you to use Agni magic. If you do not, when
- you reenter combat, you will get the 'Bad' ending. Otherwise, by
- using Agni magic (see FAQ notes on Dragon Training), she will reveal
- her true form--a big 'Alien'-like multi-headed snake creature who
- has lots and lots of hit points and nasty attack forms. Kill her in
- this form to win the game with the 'Good' ending!
-
- THE END
-
- *-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={+}=-*-={
-
-
- COMING SOON (To a faq near you ;)
- -----------
-
- 1. More Game Genie codes courtesy of TheSpook1@aol.com
- 2. More hints (depending if anyone sends some to the maintainers)
-
- ps. If you see anything missing that you feel would enhance this faq,
- please mail the maintainers. We can use any help we can get :)
-
-
- FAQ LOCATION
- ------------
-
- This FAQ is available at ftp.netcom.com under /pub/vi/vidgames/faqs.
- This ftp site for FAQS maintained courtesy of GamePro magazine's Andy
- Eddy.
-
- =-=-=-=-=
- *Extra info from Andy*
-
- If you don't have FTP access, you can get FTP by e-mail. Simply send a
- message (in order of quality of service) to ftp-request@netcom.com,
- bitftp@pucc.princeton.edu or ftpmail@decwrl.dec.com with no subject line
- and the following text in the body of the message:
-
- help
- quit
-
- You'll get a reply with the FTP-by-mail help file. This should keep you
- in touch with my FAQs-by-FTP directory at all times!
-
- Finally, if you are able to use Mosaic or WWW, Michel Buffa
- (Michel_Buffa@IUS4.IUS.CS.CMU.EDU) has created a games link that includes
- my FTP site. The address to get to it is:
-
- http://www.cs.cmu.edu:8001/afs/cs.cmu.edu/user/buffa/www/videogames.html
-
-
-
-
-